Every sound effect @helikona/brand ships, with 3 takes of each to choose between, each over its own scope with the exact prompt that made it. A hidden tropical island heard from the shade: a sheltered cove, dense canopy, old stone under the trees, and the sea always there but never in your face. Calm, grounded, and quiet enough that a senior listener would not call it a sound effect.
The brand's rules for sound, translated from video-guidelines.md §10 and the name story. The full brief, with the audition checklist, is in docs/sound-effects-prompts.md.
Many of these are generated very quiet on purpose — a room tone can peak below −30 dBFS — so the page lifts each take to a listening level by default (by loudness, at most +18 dB, never above −6 dBFS peak); each take shows its true peak beside its length, and the toggle in the bar plays it at generated level instead. In a mix they sit under narration: peaks around −18 dBFS for stings and transitions, −30 dBFS or lower for room tone, mastered to about −14 LUFS overall.
Pick one take per sound, or more than one to ship them as variants a consumer can cycle through (<id>-1.mp3, <id>-2.mp3, …). Picks are kept in this browser until they are recorded: the bar below writes the pnpm audio --choose … command for everything picked, which copies each chosen take to the shipped file and records it in the manifest. Sounds marked Shipping take n already have a recorded choice; picking differently here proposes a change.
The mark builds over ~400ms and the rust dot settles ~150ms later (video guide §5). Whole sting 0.8–1.2s, then hold. It must fall in energy, like a wave drawing back, never rise.
A very small, gentle wave on a calm sheltered lagoon quietly receding over wet sand, heard from far away under trees, hushed, soft and barely there, no wind, no surf, settling into stillness, then one quiet tap of driftwood on driftwood as it fades, calm, one-shot
assets/audio/sting-wave.mp3
Near silence: the faint warm room tone of a still evening under trees with no wind at all, then a single smooth river stone set down gently on flat stone, one soft low contact, no ring, no air movement, no leaves, intimate, dry, one-shot
assets/audio/sting-breeze.mp3
A low bamboo flute note breathed very softly with almost no attack, fading down into sea air, then one muted wooden knock, unhurried, no reverb tail
assets/audio/sting-flute.mp3
Warm low marimba note struck softly with a felt mallet, decaying naturally in the open air under a canopy, distant surf far below, ending with one quiet tap of a pebble on coral stone
assets/audio/sting-marimba-1.mp3 assets/audio/sting-marimba-2.mp3 assets/audio/sting-marimba-3.mp3
The sonic full stop: the last element in the logo build, and usable alone. Short, low, rounded, dry. Placed, not hit.
A single piece of dry driftwood tapped softly once against another, low and rounded, very short, dry, one-shot
assets/audio/dot-driftwood-1.mp3 assets/audio/dot-driftwood-2.mp3 assets/audio/dot-driftwood-3.mp3
A small smooth sea-worn stone set down gently on a flat coral-stone step, one quiet contact, low and muted, no ring
assets/audio/dot-stone-1.mp3 assets/audio/dot-stone-2.mp3 assets/audio/dot-stone-3.mp3
One soft tap of a knuckle on a thick bamboo pole, hollow and low, very short, dry, one-shot
assets/audio/dot-bamboo.mp3
A dry coconut husk set down softly on packed wet sand, one dull low contact, muted, intimate close-mic
assets/audio/dot-husk-1.mp3 assets/audio/dot-husk-2.mp3 assets/audio/dot-husk-3.mp3
The one whoosh the video guide allows (§10): a soft, low movement under a 300–500ms crossfade. Near-inaudible on its own.
Very soft gust of warm sea air passing slowly through palm fronds, low-passed and quiet, fading in and out smoothly, no sharp rustle, no impact
assets/audio/transition-fronds.mp3
The faintest lapping of calm water on sand heard from far away, very quiet, one slow gentle ripple fading out, hushed, no wind, no surf, muffled and peaceful
assets/audio/transition-wave-1.mp3 assets/audio/transition-wave-2.mp3
Gentle breeze moving through dense jungle canopy far overhead, distant and muffled, one slow pass left to right, subtle and low
assets/audio/transition-canopy-1.mp3 assets/audio/transition-canopy-2.mp3
A broad banana leaf brushing slowly against another in a light breeze, soft and airy, one smooth pass, quiet, dry
assets/audio/transition-leaf-1.mp3 assets/audio/transition-leaf-2.mp3 assets/audio/transition-leaf-3.mp3
Plays as the end card lands; hold at least 2s in silence after it. Nothing here is a stinger.
A calm sheltered cove at dusk heard from far up in the trees, the faintest lapping of still water on sand, hushed and peaceful, one soft gentle breath of warm air fading completely into silence, calm and resolved, no wind, no surf, no swell
assets/audio/end-surf.mp3
Warm evening breeze through a rainforest canopy gradually going still, distant sea far below, until only faint salt air and room tone remain, peaceful
assets/audio/end-canopy.mp3
A single warm low nylon-string guitar note plucked gently with the thumb, ringing down into the sound of distant surf and evening air, unhurried, resolved
assets/audio/end-guitar.mp3
A low bamboo wind chime moved once by a slow breeze, two or three soft hollow wooden notes, muted, settling into quiet sea air
assets/audio/end-chime.mp3
For scenes that work in near-silence (video guide §10). Loopable, and always heard from a distance: the listener is in the shade, not on the beach.
Hidden cove at dawn heard from inside the treeline, very distant slow surf, soft warm sea air, a few far-off forest birds, no seagulls, calm and spacious, seamless loop
assets/audio/bed-cove-dawn.mp3
Deep jungle canopy at dusk, very quiet, warm still air, a slow drip of water in the distance, occasional soft insect hum far away, no birds, seamless loop
assets/audio/bed-canopy-dusk.mp3
An old stone terrace under trees on a tropical island, faint low air movement, very distant surf far below, almost silent, still, seamless loop
assets/audio/bed-stone-terrace.mp3
The gentlest warm air drifting through palm fronds on a still evening, barely moving, soft and hushed, no wind, no rustle, only a faint sigh of leaves now and then, a very distant calm sea barely audible, peaceful, seamless loop
assets/audio/bed-palms.mp3
Warm tropical rain falling softly on broad leaves and a thatched roof, heard from inside, muffled and close, no thunder, distant surf, seamless loop
assets/audio/bed-rain-thatch.mp3
A still freshwater pool in a jungle clearing, tiny occasional drips and a faint trickle, very quiet, humid air, seamless loop
assets/audio/bed-jungle-pool.mp3
A proposal, not yet a guideline. The video guide bans UI sounds in video; the apps are a different surface, and the agent rail, Learn and the app switcher sometimes need to say "done" or "your turn" to someone not looking at the screen. If adopted, the set stays this small and every sound is off by default.
Very quiet slow sea breeze moving gently through a single heliconia plant's broad leaves, soft and low, rhythmic like slow breathing, distant surf barely audible, seamless loop
assets/audio/ui-working.mp3
A single small wave finishing its retreat over sand, heard from a distance, then one soft tap of driftwood, settled, one-shot
assets/audio/ui-complete.mp3
A small sea-worn stone placed gently on a wooden table, one quiet low contact with a short warm resonance, unhurried
assets/audio/ui-reply.mp3
A broad dry leaf released and sliding softly off a wooden surface, one short quiet movement, dry
assets/audio/ui-sent.mp3
Two soft unhurried taps of a knuckle on a hollow bamboo pole, low-pitched, a slow beat apart, muted and dry
assets/audio/ui-attention.mp3
Warm low marimba note struck softly with a felt mallet under an open canopy, decaying naturally, then one quiet tap of a pebble on stone as it fades, resolved and calm
assets/audio/ui-chapter-complete.mp3
Soft short exhale of warm sea air through a doorway, low and muffled, one-shot
assets/audio/ui-switch.mp3
pnpm audio --choose …
Run the copied command in the repo, then pnpm preview and commit: the chosen takes become the shipped files.